The art department sculpture building is transitioning studios to accommodate new technologies for a MakerSpace fabrication center. The sculpture curriculum now includes investigations in 3D design with 3D printing and plans to expand fabrication options with laser cutting and scanning technologies. Plans for the future include a new MakeSpace studio equipped with a broad selection of electronic and hands on media to create, engineer, and design contemporary sculptural form.
Come join us for LIU Post’s Scholarship Portfolio Day on Saturday February 27th from 9am-1pm at Sculpture Building (Studio A). Show off your talents and have your portfolios be juried by our artisticly well-rounded faculty for a chance to win the Portfolio Scholarship.
Gaming student, Eric Guadara, teams up with LIU Post Sculpture Professor Winn Rea to produce industry standard components for his game, Highlandia, using the Art Department uPrint SE 3D printer.
Gaming student Eric Guadara teamed up with Sculpture Professor Winn Rea to bring his game, Highlander, to life. Eric wanted to transform his cardboard prototype to a fully realized production standard game for his exhibit at Metatopia 2015, the New Jersey Gaming Expo in November 2015.
Guadara found the solution in 3D printing. Using digital modeling programs he engineered three-dimensional components, ran test prints with the help of Prof. Rea on the Art Department uPrint SE 3D printer, and adjusted parameters so that pieces fit together three-dimensionally as well as worked ergonomically.
The process of visualizing, modeling, testing, and perfecting his game components using 3D printing will elevate Guadara’s game head and shoulders above the competition at the Metatopia Game Expo. Now all that remains is to see how discerning gamers rate his game–Good luck, Eric!